On the advice of someone who should know, I’ve traveled back in time to 1998 to play Zelda: Ocarina of Time. Since I already played Zelda: Windwaker on the Gamecube, everything seemed very familiar. Too familiar, almost. It’s as though the Zelda: WW game is just a copy of Ocarina with revamped, toon-shaded graphics and new dungeons. Same controls, same items, same sound effects. But I haven’t finished Ocarina yet, so maybe the comparison won’t hold true. Of course, I wouldn’t want that to leave the impression that the game isn’t any good; it’s great. Just fewer polygons.
In other gaming news, I polished off Metroid Prime. I think I rushed through the last half of the game. Played about 40% in one weekend, which in honesty is too much Metroid. In any case, the game kicks ass and you must play it.
You might be thinking to yourself: “Bryan never talks about anything except video games anymore.” Well, you could say that. And you’d be right. This is because I have a job, and although it would be fun to turn this into a blog about the new stuff coming out of Apple, talking about that stuff would probably get me fired fairly rapidly. There is probably a server somewhere on the Infinite Loop campus silently trawling all known employee blogs for any sensitive information, hooked to a machine that prints out pink slips.
And, besides work, my life is a vast and unchanging sea of waking up, coming home, eating, and sleeping. Sure, I try to exercise and go out sometimes. But even the aberrations from my schedule seem so mundane that I have trouble posting them up here. Maybe that’s my problem: I have too high an editorial filter on myself.
So, in an effort to reverse this self-imposed chilling effect, I’ll revisit the highlights of my week so far. Monday is one of the two days every week that Leslie goes to her credentially classes for six hours. Because, after all, it’s not enough to just teach all day and spend every other waking hour planning for teaching and grading. So, I usually have the evenings to myself. I recently leveraged my member’s 20% discount at REI to buy a nice new pair of climbing shoes (Anasazi Velcros, if you must know). I hadn’t broken them in yet, and my old Moccasyms were badly in need of a resole. So, I decided to spend my evening at the local over-priced climbing gym. I dropped off my old shoes for resoling (they should be done in a couple of weeks) and headed over to the bouldering area to see what was left of my climbing skillz after all these months of disuse.
It turned out that I did pretty well, and I also managed to meet and hit it off with a couple of other climbers. I’d sort of forgotten the automatic friendship and community that goes along with climbing. Maybe if I return next week, and I see the same people again, I might establish something like a routine.
Tuesday evening was spent with Les catching up with the daily show using our new PVR bliss. Wednesday was soaked up with ripping netflix DVDs and ocarina. And that brings us to today, which I’m clearly spending working in my cube.
Tomorrow is Friday and payday. Bliss. I might be coming to Austin in a couple of weeks for these alleged graduation shenanigans. We’ll see.
I was trying to think of all of the ways in which Wind Waker was not a copy of Ocarina, but my brain is way too fried right now and overflowing with anatomical terms and biochemical pathways. But after finals are over, I fully intend to address this topic.
Well, like I said, i’m not done with ocarina yet. but the way you start with the silngshot, then get the boomerang, and learn the sword spinning thing, and the way you fall through the holes in the ground the same way, and after you beat a boss the little floating pool of light is there. I mean, come on.